Workshop

Q: What do I need to do to make games?
A: You can make games by going to your Workshop and clicking the 'Make a New Game' button in the Draft Games section. This will launch the editor with a blank game that you can start editing.
Q: I want to come back later and finish working on my game. What do I do?
A: Click the 'Save' button to save a draft copy of your game to your Workshop. You can then access the game from your Workshop later and continue working on it from the 'Draft Games' section.
Q: How can I get more sprites to use in my games?
A: All Mechanics start out with a basic set of sprites, but you can earn more by winning Missions in the Quest, competing in Design Challenges and doing other things within Gamestar Mechanic. Additional sprites can also be purchased as part of Quests, Online Courses and Sprite Packs in the Gamestar Store.
Q: I made a game but I can't publish it. What gives?
A: In order to publish a game to Game Alley, you need to
  • Complete Episode 5 of Addison Joins the League to earn the right to publish (and learn the basics of making games!);
  • Beat all the levels of the game you made (we need to know your game is winnable!);
  • Enter an original Game Title, Game Intro and Game Win Message (to make your game unique!);
  • Make sure there is no inappropriate language in any of your game titles or descriptions (because it's not nice!).
Q: I tried to publish my game but it was denied. What does that mean?
A: If your game is denied, it means there was inappropriate language in one of titles or descriptions. Don't worry - your game was saved to your Workshop in the 'Denied Games' section, we just can't publish it yet. Please review the Rules of Conduct, edit your game from the Workshop and re-publish.
Q. Why can't my Avatar jump? Why can my Avatar move left and right but not up and down? Why does it seem like my Avatar can jump and then jump again in mid-air?
A: All of these questions have to do with the way different Avatars work depending on the perspective of game (top-down or platformer). Check out Episode 4 of Addison Joins the League to learn about how perspective affects game design.